Hi.
So I have a problem with the Death Request. Say it with me. Death REQUEST. Currently, according to the rules, the reds are allowed to order the guards as much as they want once they have picked LR for the next 2 minutes. Sure, grant them a death request. Sure, make it mandatory. I have no problem with this. The issue I have is that the reds are using the death request as an excuse to kill the guards. NO. That's what custom LR is for. A death request is a REQUEST the red makes on how they want to die once they have picked an LR. Come on... it's in the name... That's why I'm always scratching my head as to why I have to wait (usually) more than 2 minutes to watch a soldier fail to market garden an AFK guard. It's a ridiculous waste of time because some reds just like to waste as much time as possible on their DR and incredibly boring for dead reds as well as the guards, causing some people to even leave.
I say change the rules so that when a red picks a death request, they must have a chance of dying. For example, melee fighting a guard. Jumping into sweeper. Drowning. Fall damage. Playing fall game. Explode in console. The possibilities are endless. Just please change it from being a meaningless excuse to kill the guards and a huge waste of time. Or if changing that is out of the question, at least make it optional. After all, they are prisoners, right?
Thanks for reading. Please reply with your opinions on my proposal as I'm looking forward to seeing what the majority of people think about the death request rules currently.
:D
So I have a problem with the Death Request. Say it with me. Death REQUEST. Currently, according to the rules, the reds are allowed to order the guards as much as they want once they have picked LR for the next 2 minutes. Sure, grant them a death request. Sure, make it mandatory. I have no problem with this. The issue I have is that the reds are using the death request as an excuse to kill the guards. NO. That's what custom LR is for. A death request is a REQUEST the red makes on how they want to die once they have picked an LR. Come on... it's in the name... That's why I'm always scratching my head as to why I have to wait (usually) more than 2 minutes to watch a soldier fail to market garden an AFK guard. It's a ridiculous waste of time because some reds just like to waste as much time as possible on their DR and incredibly boring for dead reds as well as the guards, causing some people to even leave.
I say change the rules so that when a red picks a death request, they must have a chance of dying. For example, melee fighting a guard. Jumping into sweeper. Drowning. Fall damage. Playing fall game. Explode in console. The possibilities are endless. Just please change it from being a meaningless excuse to kill the guards and a huge waste of time. Or if changing that is out of the question, at least make it optional. After all, they are prisoners, right?
Thanks for reading. Please reply with your opinions on my proposal as I'm looking forward to seeing what the majority of people think about the death request rules currently.
:D