1) AFK Timer - 3 minutes until autobalanced to red team.
It frankly annoys me how many AFK's will usually not get autobalanced and stay on blue. This pretty much is a guaranteed way to disadvantage the blue team and there's next to nothing that the reds who want to join blue team can do about this AFK person.
2) Guard Ban upon entering the server - Requiring 1 hour of gameplay as a prisoner
I think it should be required for new people entering the server to not be able to join blue team until completing at least 1 hour of gameplay as a prisoner. My hope would be that this would hopefully give that person some time to adapt to the server rules before they join on blue team.
I'm not even sure if these things are entirely possible, but I want Jailbreak to be fun and enjoyable, just as much as the next guy.
Also, a fix to the !fire command, while we’re at it... not cool needing 27 people to fire at 24 capacity.