So lately there have been changes in deathrun and some of them are not appealing to me. i'm talking about the op death buff. Like how are we supposed to beat a death that has a ton of hp, 100% crits and more speed i believe? even with a full server i would doubt we could beat the death then. because we were on waterrun doing fight and the death was scout. if scout was already op then just imagine a death as soldier. this totally needs a nerf. they either need to give runners their weapons back or death must lose his weapons. removing crits is also a possibility. On skial the death becomes hale, and instead of giving him a ton of hp he has resistance so spies can't 1 hit him by backstabbing and saxton only has melee. maybe you can learn from vsh deathrun on how to keep things balanced.