So, this is something i have been thinking about for a while. The server's credit system is more passive rather than active.
Sure, you can kill people and get those gifts with credits, or math, but how about something you actually have to work on?
So, i was thinking: "How about contracts?"
Some contracts like: "Kill 5 different players in one life" and you'd be awarded 200 credits, or something like that.
The downside to this is like: "plz let me kill u and i let u kill me too."
Anyways, i thought it was a good idea. what do you think?
Sure, you can kill people and get those gifts with credits, or math, but how about something you actually have to work on?
So, i was thinking: "How about contracts?"
Some contracts like: "Kill 5 different players in one life" and you'd be awarded 200 credits, or something like that.
The downside to this is like: "plz let me kill u and i let u kill me too."
Anyways, i thought it was a good idea. what do you think?