Now that the Mods have simply removed props in certain maps on the zombieservers on tf2 those map have now too become unsurvivable. great job mods.
You CAN'T balance out a map by simply removing the props on a map for example:
-zom_panic_fixv2_ig____________________________(props removed)______________________zombies 100% winrate.
-zm_mountainhome_sp1_ig_____________________(props removed)______________________zombies 90% winrate.
-zom_panic_apartment_ig_v3___________________(props removed)______________________zombies 93% winrate.
Instaid of removing all the props on those maps you should have removed only a few or replace them with different items.
Then there are the old unbalanced map like these:
-zom_floating_city_v1: just 1 big shooting range for the players (new/unskilled) players can only get up 1 way up
-zom_glutch_v3: also 1 big sniper shooting range (distance of open field is so huge without props or walls to hide behind)
And there are many more that need a closer look. i know you have a lot of work and this is perhaps just a side job but dammit don't do just easy fixes like removing props all on a map. take your time to play the map or test the map out and see what the problems are before you fiddle with them.
I already suggested it once to you all in this tread (https://wonderland.tf/threads/edit-or-remove-zombie-tf2-unfair-maps.4474/#post-23892)
if you want the servers not to die out i suggest you take a closer look because the servers are getting worse every "fix".
Greetings,
A dissapointed member.
btw those map get people to rage quit
A LOT
You CAN'T balance out a map by simply removing the props on a map for example:
-zom_panic_fixv2_ig____________________________(props removed)______________________zombies 100% winrate.
-zm_mountainhome_sp1_ig_____________________(props removed)______________________zombies 90% winrate.
-zom_panic_apartment_ig_v3___________________(props removed)______________________zombies 93% winrate.
Instaid of removing all the props on those maps you should have removed only a few or replace them with different items.
Then there are the old unbalanced map like these:
-zom_floating_city_v1: just 1 big shooting range for the players (new/unskilled) players can only get up 1 way up
-zom_glutch_v3: also 1 big sniper shooting range (distance of open field is so huge without props or walls to hide behind)
And there are many more that need a closer look. i know you have a lot of work and this is perhaps just a side job but dammit don't do just easy fixes like removing props all on a map. take your time to play the map or test the map out and see what the problems are before you fiddle with them.
I already suggested it once to you all in this tread (https://wonderland.tf/threads/edit-or-remove-zombie-tf2-unfair-maps.4474/#post-23892)
if you want the servers not to die out i suggest you take a closer look because the servers are getting worse every "fix".
Greetings,
A dissapointed member.
Post automatically merged:
btw those map get people to rage quit
A LOT