Okay, you may know this very effective and cheap tactic at Balloon Races.
Yes. Placing a sentry at front of spawn. It kills entire enemy team (If they haven't got any übercharge). During the preparing, you can upradage your sentry to lvl2 and heal your sentry with your Rescue Ranger. But hey, Valve buffed (and nerfed) the Rescue Ranger so you can upradage your sentry 2x faster with Rescue Ranger during preparing.
1th hit: 50
2nd hit: 100
3rd hit: 150
4th hit: LVL2 Sentry
5th hit: 50
6th hit: 100
7th hit: 150
8th hit: LVL 3 Sentry
I tried this tactic with Rescue Ranger, you can upradage your sentry to LVL3 before round starts. It's a huge disadvantage to enemy team. If you look at the fist picture again, you can see everyone rage quited because of this.
On the last match I played (and did this ̶t̶a̶c̶t̶i̶c̶ thing)...
Chat was like this.
So, making func_respawnroomvisualizer bigger can fix this huge advantage.
Also, I have a very little techical report on this server.
Yes. Placing a sentry at front of spawn. It kills entire enemy team (If they haven't got any übercharge). During the preparing, you can upradage your sentry to lvl2 and heal your sentry with your Rescue Ranger. But hey, Valve buffed (and nerfed) the Rescue Ranger so you can upradage your sentry 2x faster with Rescue Ranger during preparing.
1th hit: 50
2nd hit: 100
3rd hit: 150
4th hit: LVL2 Sentry
5th hit: 50
6th hit: 100
7th hit: 150
8th hit: LVL 3 Sentry
I tried this tactic with Rescue Ranger, you can upradage your sentry to LVL3 before round starts. It's a huge disadvantage to enemy team. If you look at the fist picture again, you can see everyone rage quited because of this.
On the last match I played (and did this ̶t̶a̶c̶t̶i̶c̶ thing)...
Chat was like this.
So, making func_respawnroomvisualizer bigger can fix this huge advantage.
Also, I have a very little techical report on this server.
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